src/utils/cea-608-parser.js
/**
*
* This code was ported from the dash.js project at:
* https://github.com/Dash-Industry-Forum/dash.js/blob/development/externals/cea608-parser.js
* https://github.com/Dash-Industry-Forum/dash.js/commit/8269b26a761e0853bb21d78780ed945144ecdd4d#diff-71bc295a2d6b6b7093a1d3290d53a4b2
*
* The original copyright appears below:
*
* The copyright in this software is being made available under the BSD License,
* included below. This software may be subject to other third party and contributor
* rights, including patent rights, and no such rights are granted under this license.
*
* Copyright (c) 2015-2016, DASH Industry Forum.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* 2. Neither the name of Dash Industry Forum nor the names of its
* contributors may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/**
* Exceptions from regular ASCII. CodePoints are mapped to UTF-16 codes
*/
let specialCea608CharsCodes = {
0x2a: 0xe1, // lowercase a, acute accent
0x5c: 0xe9, // lowercase e, acute accent
0x5e: 0xed, // lowercase i, acute accent
0x5f: 0xf3, // lowercase o, acute accent
0x60: 0xfa, // lowercase u, acute accent
0x7b: 0xe7, // lowercase c with cedilla
0x7c: 0xf7, // division symbol
0x7d: 0xd1, // uppercase N tilde
0x7e: 0xf1, // lowercase n tilde
0x7f: 0x2588, // Full block
// THIS BLOCK INCLUDES THE 16 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS
// THAT COME FROM HI BYTE=0x11 AND LOW BETWEEN 0x30 AND 0x3F
// THIS MEANS THAT \x50 MUST BE ADDED TO THE VALUES
0x80: 0xae, // Registered symbol (R)
0x81: 0xb0, // degree sign
0x82: 0xbd, // 1/2 symbol
0x83: 0xbf, // Inverted (open) question mark
0x84: 0x2122, // Trademark symbol (TM)
0x85: 0xa2, // Cents symbol
0x86: 0xa3, // Pounds sterling
0x87: 0x266a, // Music 8'th note
0x88: 0xe0, // lowercase a, grave accent
0x89: 0x20, // transparent space (regular)
0x8a: 0xe8, // lowercase e, grave accent
0x8b: 0xe2, // lowercase a, circumflex accent
0x8c: 0xea, // lowercase e, circumflex accent
0x8d: 0xee, // lowercase i, circumflex accent
0x8e: 0xf4, // lowercase o, circumflex accent
0x8f: 0xfb, // lowercase u, circumflex accent
// THIS BLOCK INCLUDES THE 32 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS
// THAT COME FROM HI BYTE=0x12 AND LOW BETWEEN 0x20 AND 0x3F
0x90: 0xc1, // capital letter A with acute
0x91: 0xc9, // capital letter E with acute
0x92: 0xd3, // capital letter O with acute
0x93: 0xda, // capital letter U with acute
0x94: 0xdc, // capital letter U with diaresis
0x95: 0xfc, // lowercase letter U with diaeresis
0x96: 0x2018, // opening single quote
0x97: 0xa1, // inverted exclamation mark
0x98: 0x2a, // asterisk
0x99: 0x2019, // closing single quote
0x9a: 0x2501, // box drawings heavy horizontal
0x9b: 0xa9, // copyright sign
0x9c: 0x2120, // Service mark
0x9d: 0x2022, // (round) bullet
0x9e: 0x201c, // Left double quotation mark
0x9f: 0x201d, // Right double quotation mark
0xa0: 0xc0, // uppercase A, grave accent
0xa1: 0xc2, // uppercase A, circumflex
0xa2: 0xc7, // uppercase C with cedilla
0xa3: 0xc8, // uppercase E, grave accent
0xa4: 0xca, // uppercase E, circumflex
0xa5: 0xcb, // capital letter E with diaresis
0xa6: 0xeb, // lowercase letter e with diaresis
0xa7: 0xce, // uppercase I, circumflex
0xa8: 0xcf, // uppercase I, with diaresis
0xa9: 0xef, // lowercase i, with diaresis
0xaa: 0xd4, // uppercase O, circumflex
0xab: 0xd9, // uppercase U, grave accent
0xac: 0xf9, // lowercase u, grave accent
0xad: 0xdb, // uppercase U, circumflex
0xae: 0xab, // left-pointing double angle quotation mark
0xaf: 0xbb, // right-pointing double angle quotation mark
// THIS BLOCK INCLUDES THE 32 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS
// THAT COME FROM HI BYTE=0x13 AND LOW BETWEEN 0x20 AND 0x3F
0xb0: 0xc3, // Uppercase A, tilde
0xb1: 0xe3, // Lowercase a, tilde
0xb2: 0xcd, // Uppercase I, acute accent
0xb3: 0xcc, // Uppercase I, grave accent
0xb4: 0xec, // Lowercase i, grave accent
0xb5: 0xd2, // Uppercase O, grave accent
0xb6: 0xf2, // Lowercase o, grave accent
0xb7: 0xd5, // Uppercase O, tilde
0xb8: 0xf5, // Lowercase o, tilde
0xb9: 0x7b, // Open curly brace
0xba: 0x7d, // Closing curly brace
0xbb: 0x5c, // Backslash
0xbc: 0x5e, // Caret
0xbd: 0x5f, // Underscore
0xbe: 0x7c, // Pipe (vertical line)
0xbf: 0x223c, // Tilde operator
0xc0: 0xc4, // Uppercase A, umlaut
0xc1: 0xe4, // Lowercase A, umlaut
0xc2: 0xd6, // Uppercase O, umlaut
0xc3: 0xf6, // Lowercase o, umlaut
0xc4: 0xdf, // Esszett (sharp S)
0xc5: 0xa5, // Yen symbol
0xc6: 0xa4, // Generic currency sign
0xc7: 0x2503, // Box drawings heavy vertical
0xc8: 0xc5, // Uppercase A, ring
0xc9: 0xe5, // Lowercase A, ring
0xca: 0xd8, // Uppercase O, stroke
0xcb: 0xf8, // Lowercase o, strok
0xcc: 0x250f, // Box drawings heavy down and right
0xcd: 0x2513, // Box drawings heavy down and left
0xce: 0x2517, // Box drawings heavy up and right
0xcf: 0x251b // Box drawings heavy up and left
};
/**
* Utils
*/
let getCharForByte = function (byte) {
let charCode = byte;
if (specialCea608CharsCodes.hasOwnProperty(byte))
charCode = specialCea608CharsCodes[byte];
return String.fromCharCode(charCode);
};
let NR_ROWS = 15,
NR_COLS = 100;
// Tables to look up row from PAC data
let rowsLowCh1 = { 0x11: 1, 0x12: 3, 0x15: 5, 0x16: 7, 0x17: 9, 0x10: 11, 0x13: 12, 0x14: 14 };
let rowsHighCh1 = { 0x11: 2, 0x12: 4, 0x15: 6, 0x16: 8, 0x17: 10, 0x13: 13, 0x14: 15 };
let rowsLowCh2 = { 0x19: 1, 0x1A: 3, 0x1D: 5, 0x1E: 7, 0x1F: 9, 0x18: 11, 0x1B: 12, 0x1C: 14 };
let rowsHighCh2 = { 0x19: 2, 0x1A: 4, 0x1D: 6, 0x1E: 8, 0x1F: 10, 0x1B: 13, 0x1C: 15 };
let backgroundColors = ['white', 'green', 'blue', 'cyan', 'red', 'yellow', 'magenta', 'black', 'transparent'];
/**
* Simple logger class to be able to write with time-stamps and filter on level.
*/
let logger = {
verboseFilter: { 'DATA': 3, 'DEBUG': 3, 'INFO': 2, 'WARNING': 2, 'TEXT': 1, 'ERROR': 0 },
time: null,
verboseLevel: 0, // Only write errors
setTime: function (newTime) {
this.time = newTime;
},
log: function (severity, msg) {
let minLevel = this.verboseFilter[severity];
if (this.verboseLevel >= minLevel)
console.log(this.time + ' [' + severity + '] ' + msg);
}
};
let numArrayToHexArray = function (numArray) {
let hexArray = [];
for (let j = 0; j < numArray.length; j++)
hexArray.push(numArray[j].toString(16));
return hexArray;
};
class PenState {
constructor (foreground, underline, italics, background, flash) {
this.foreground = foreground || 'white';
this.underline = underline || false;
this.italics = italics || false;
this.background = background || 'black';
this.flash = flash || false;
}
reset () {
this.foreground = 'white';
this.underline = false;
this.italics = false;
this.background = 'black';
this.flash = false;
}
setStyles (styles) {
let attribs = ['foreground', 'underline', 'italics', 'background', 'flash'];
for (let i = 0; i < attribs.length; i++) {
let style = attribs[i];
if (styles.hasOwnProperty(style))
this[style] = styles[style];
}
}
isDefault () {
return (this.foreground === 'white' && !this.underline && !this.italics &&
this.background === 'black' && !this.flash);
}
equals (other) {
return ((this.foreground === other.foreground) &&
(this.underline === other.underline) &&
(this.italics === other.italics) &&
(this.background === other.background) &&
(this.flash === other.flash));
}
copy (newPenState) {
this.foreground = newPenState.foreground;
this.underline = newPenState.underline;
this.italics = newPenState.italics;
this.background = newPenState.background;
this.flash = newPenState.flash;
}
toString () {
return ('color=' + this.foreground + ', underline=' + this.underline + ', italics=' + this.italics +
', background=' + this.background + ', flash=' + this.flash);
}
}
/**
* Unicode character with styling and background.
* @constructor
*/
class StyledUnicodeChar {
constructor (uchar, foreground, underline, italics, background, flash) {
this.uchar = uchar || ' '; // unicode character
this.penState = new PenState(foreground, underline, italics, background, flash);
}
reset () {
this.uchar = ' ';
this.penState.reset();
}
setChar (uchar, newPenState) {
this.uchar = uchar;
this.penState.copy(newPenState);
}
setPenState (newPenState) {
this.penState.copy(newPenState);
}
equals (other) {
return this.uchar === other.uchar && this.penState.equals(other.penState);
}
copy (newChar) {
this.uchar = newChar.uchar;
this.penState.copy(newChar.penState);
}
isEmpty () {
return this.uchar === ' ' && this.penState.isDefault();
}
}
/**
* CEA-608 row consisting of NR_COLS instances of StyledUnicodeChar.
* @constructor
*/
class Row {
constructor () {
this.chars = [];
for (let i = 0; i < NR_COLS; i++)
this.chars.push(new StyledUnicodeChar());
this.pos = 0;
this.currPenState = new PenState();
}
equals (other) {
let equal = true;
for (let i = 0; i < NR_COLS; i++) {
if (!this.chars[i].equals(other.chars[i])) {
equal = false;
break;
}
}
return equal;
}
copy (other) {
for (let i = 0; i < NR_COLS; i++)
this.chars[i].copy(other.chars[i]);
}
isEmpty () {
let empty = true;
for (let i = 0; i < NR_COLS; i++) {
if (!this.chars[i].isEmpty()) {
empty = false;
break;
}
}
return empty;
}
/**
* Set the cursor to a valid column.
*/
setCursor (absPos) {
if (this.pos !== absPos)
this.pos = absPos;
if (this.pos < 0) {
logger.log('ERROR', 'Negative cursor position ' + this.pos);
this.pos = 0;
} else if (this.pos > NR_COLS) {
logger.log('ERROR', 'Too large cursor position ' + this.pos);
this.pos = NR_COLS;
}
}
/**
* Move the cursor relative to current position.
*/
moveCursor (relPos) {
let newPos = this.pos + relPos;
if (relPos > 1) {
for (let i = this.pos + 1; i < newPos + 1; i++)
this.chars[i].setPenState(this.currPenState);
}
this.setCursor(newPos);
}
/**
* Backspace, move one step back and clear character.
*/
backSpace () {
this.moveCursor(-1);
this.chars[this.pos].setChar(' ', this.currPenState);
}
insertChar (byte) {
if (byte >= 0x90) { // Extended char
this.backSpace();
}
let char = getCharForByte(byte);
if (this.pos >= NR_COLS) {
logger.log('ERROR', 'Cannot insert ' + byte.toString(16) +
' (' + char + ') at position ' + this.pos + '. Skipping it!');
return;
}
this.chars[this.pos].setChar(char, this.currPenState);
this.moveCursor(1);
}
clearFromPos (startPos) {
let i;
for (i = startPos; i < NR_COLS; i++)
this.chars[i].reset();
}
clear () {
this.clearFromPos(0);
this.pos = 0;
this.currPenState.reset();
}
clearToEndOfRow () {
this.clearFromPos(this.pos);
}
getTextString () {
let chars = [];
let empty = true;
for (let i = 0; i < NR_COLS; i++) {
let char = this.chars[i].uchar;
if (char !== ' ')
empty = false;
chars.push(char);
}
if (empty)
return '';
else
return chars.join('');
}
setPenStyles (styles) {
this.currPenState.setStyles(styles);
let currChar = this.chars[this.pos];
currChar.setPenState(this.currPenState);
}
}
/**
* Keep a CEA-608 screen of 32x15 styled characters
* @constructor
*/
class CaptionScreen {
constructor () {
this.rows = [];
for (let i = 0; i < NR_ROWS; i++)
this.rows.push(new Row()); // Note that we use zero-based numbering (0-14)
this.currRow = NR_ROWS - 1;
this.nrRollUpRows = null;
this.reset();
}
reset () {
for (let i = 0; i < NR_ROWS; i++)
this.rows[i].clear();
this.currRow = NR_ROWS - 1;
}
equals (other) {
let equal = true;
for (let i = 0; i < NR_ROWS; i++) {
if (!this.rows[i].equals(other.rows[i])) {
equal = false;
break;
}
}
return equal;
}
copy (other) {
for (let i = 0; i < NR_ROWS; i++)
this.rows[i].copy(other.rows[i]);
}
isEmpty () {
let empty = true;
for (let i = 0; i < NR_ROWS; i++) {
if (!this.rows[i].isEmpty()) {
empty = false;
break;
}
}
return empty;
}
backSpace () {
let row = this.rows[this.currRow];
row.backSpace();
}
clearToEndOfRow () {
let row = this.rows[this.currRow];
row.clearToEndOfRow();
}
/**
* Insert a character (without styling) in the current row.
*/
insertChar (char) {
let row = this.rows[this.currRow];
row.insertChar(char);
}
setPen (styles) {
let row = this.rows[this.currRow];
row.setPenStyles(styles);
}
moveCursor (relPos) {
let row = this.rows[this.currRow];
row.moveCursor(relPos);
}
setCursor (absPos) {
logger.log('INFO', 'setCursor: ' + absPos);
let row = this.rows[this.currRow];
row.setCursor(absPos);
}
setPAC (pacData) {
logger.log('INFO', 'pacData = ' + JSON.stringify(pacData));
let newRow = pacData.row - 1;
if (this.nrRollUpRows && newRow < this.nrRollUpRows - 1)
newRow = this.nrRollUpRows - 1;
// Make sure this only affects Roll-up Captions by checking this.nrRollUpRows
if (this.nrRollUpRows && this.currRow !== newRow) {
// clear all rows first
for (let i = 0; i < NR_ROWS; i++)
this.rows[i].clear();
// Copy this.nrRollUpRows rows from lastOutputScreen and place it in the newRow location
// topRowIndex - the start of rows to copy (inclusive index)
let topRowIndex = this.currRow + 1 - (this.nrRollUpRows);
// We only copy if the last position was already shown.
// We use the cueStartTime value to check this.
const lastOutputScreen = this.lastOutputScreen;
if (lastOutputScreen) {
let prevLineTime = lastOutputScreen.rows[topRowIndex].cueStartTime;
if (prevLineTime && prevLineTime < logger.time) {
for (let i = 0; i < this.nrRollUpRows; i++)
this.rows[newRow - this.nrRollUpRows + i + 1].copy(lastOutputScreen.rows[topRowIndex + i]);
}
}
}
this.currRow = newRow;
let row = this.rows[this.currRow];
if (pacData.indent !== null) {
let indent = pacData.indent;
let prevPos = Math.max(indent - 1, 0);
row.setCursor(pacData.indent);
pacData.color = row.chars[prevPos].penState.foreground;
}
let styles = { foreground: pacData.color, underline: pacData.underline, italics: pacData.italics, background: 'black', flash: false };
this.setPen(styles);
}
/**
* Set background/extra foreground, but first do back_space, and then insert space (backwards compatibility).
*/
setBkgData (bkgData) {
logger.log('INFO', 'bkgData = ' + JSON.stringify(bkgData));
this.backSpace();
this.setPen(bkgData);
this.insertChar(0x20); // Space
}
setRollUpRows (nrRows) {
this.nrRollUpRows = nrRows;
}
rollUp () {
if (this.nrRollUpRows === null) {
logger.log('DEBUG', 'roll_up but nrRollUpRows not set yet');
return; // Not properly setup
}
logger.log('TEXT', this.getDisplayText());
let topRowIndex = this.currRow + 1 - this.nrRollUpRows;
let topRow = this.rows.splice(topRowIndex, 1)[0];
topRow.clear();
this.rows.splice(this.currRow, 0, topRow);
logger.log('INFO', 'Rolling up');
// logger.log('TEXT', this.get_display_text())
}
/**
* Get all non-empty rows with as unicode text.
*/
getDisplayText (asOneRow) {
asOneRow = asOneRow || false;
let displayText = [];
let text = '';
let rowNr = -1;
for (let i = 0; i < NR_ROWS; i++) {
let rowText = this.rows[i].getTextString();
if (rowText) {
rowNr = i + 1;
if (asOneRow)
displayText.push('Row ' + rowNr + ': \'' + rowText + '\'');
else
displayText.push(rowText.trim());
}
}
if (displayText.length > 0) {
if (asOneRow)
text = '[' + displayText.join(' | ') + ']';
else
text = displayText.join('\n');
}
return text;
}
getTextAndFormat () {
return this.rows;
}
}
// var modes = ['MODE_ROLL-UP', 'MODE_POP-ON', 'MODE_PAINT-ON', 'MODE_TEXT'];
class Cea608Channel {
constructor (channelNumber, outputFilter) {
this.chNr = channelNumber;
this.outputFilter = outputFilter;
this.mode = null;
this.verbose = 0;
this.displayedMemory = new CaptionScreen();
this.nonDisplayedMemory = new CaptionScreen();
this.lastOutputScreen = new CaptionScreen();
this.currRollUpRow = this.displayedMemory.rows[NR_ROWS - 1];
this.writeScreen = this.displayedMemory;
this.mode = null;
this.cueStartTime = null; // Keeps track of where a cue started.
}
reset () {
this.mode = null;
this.displayedMemory.reset();
this.nonDisplayedMemory.reset();
this.lastOutputScreen.reset();
this.currRollUpRow = this.displayedMemory.rows[NR_ROWS - 1];
this.writeScreen = this.displayedMemory;
this.mode = null;
this.cueStartTime = null;
this.lastCueEndTime = null;
}
getHandler () {
return this.outputFilter;
}
setHandler (newHandler) {
this.outputFilter = newHandler;
}
setPAC (pacData) {
this.writeScreen.setPAC(pacData);
}
setBkgData (bkgData) {
this.writeScreen.setBkgData(bkgData);
}
setMode (newMode) {
if (newMode === this.mode)
return;
this.mode = newMode;
logger.log('INFO', 'MODE=' + newMode);
if (this.mode === 'MODE_POP-ON') {
this.writeScreen = this.nonDisplayedMemory;
} else {
this.writeScreen = this.displayedMemory;
this.writeScreen.reset();
}
if (this.mode !== 'MODE_ROLL-UP') {
this.displayedMemory.nrRollUpRows = null;
this.nonDisplayedMemory.nrRollUpRows = null;
}
this.mode = newMode;
}
insertChars (chars) {
for (let i = 0; i < chars.length; i++)
this.writeScreen.insertChar(chars[i]);
let screen = this.writeScreen === this.displayedMemory ? 'DISP' : 'NON_DISP';
logger.log('INFO', screen + ': ' + this.writeScreen.getDisplayText(true));
if (this.mode === 'MODE_PAINT-ON' || this.mode === 'MODE_ROLL-UP') {
logger.log('TEXT', 'DISPLAYED: ' + this.displayedMemory.getDisplayText(true));
this.outputDataUpdate();
}
}
ccRCL () { // Resume Caption Loading (switch mode to Pop On)
logger.log('INFO', 'RCL - Resume Caption Loading');
this.setMode('MODE_POP-ON');
}
ccBS () { // BackSpace
logger.log('INFO', 'BS - BackSpace');
if (this.mode === 'MODE_TEXT')
return;
this.writeScreen.backSpace();
if (this.writeScreen === this.displayedMemory)
this.outputDataUpdate();
}
ccAOF () { // Reserved (formerly Alarm Off)
}
ccAON () { // Reserved (formerly Alarm On)
}
ccDER () { // Delete to End of Row
logger.log('INFO', 'DER- Delete to End of Row');
this.writeScreen.clearToEndOfRow();
this.outputDataUpdate();
}
ccRU (nrRows) { // Roll-Up Captions-2,3,or 4 Rows
logger.log('INFO', 'RU(' + nrRows + ') - Roll Up');
this.writeScreen = this.displayedMemory;
this.setMode('MODE_ROLL-UP');
this.writeScreen.setRollUpRows(nrRows);
}
ccFON () { // Flash On
logger.log('INFO', 'FON - Flash On');
this.writeScreen.setPen({ flash: true });
}
ccRDC () { // Resume Direct Captioning (switch mode to PaintOn)
logger.log('INFO', 'RDC - Resume Direct Captioning');
this.setMode('MODE_PAINT-ON');
}
ccTR () { // Text Restart in text mode (not supported, however)
logger.log('INFO', 'TR');
this.setMode('MODE_TEXT');
}
ccRTD () { // Resume Text Display in Text mode (not supported, however)
logger.log('INFO', 'RTD');
this.setMode('MODE_TEXT');
}
ccEDM () { // Erase Displayed Memory
logger.log('INFO', 'EDM - Erase Displayed Memory');
this.displayedMemory.reset();
this.outputDataUpdate(true);
}
ccCR () { // Carriage Return
logger.log('CR - Carriage Return');
this.writeScreen.rollUp();
this.outputDataUpdate(true);
}
ccENM () { // Erase Non-Displayed Memory
logger.log('INFO', 'ENM - Erase Non-displayed Memory');
this.nonDisplayedMemory.reset();
}
ccEOC () { // End of Caption (Flip Memories)
logger.log('INFO', 'EOC - End Of Caption');
if (this.mode === 'MODE_POP-ON') {
let tmp = this.displayedMemory;
this.displayedMemory = this.nonDisplayedMemory;
this.nonDisplayedMemory = tmp;
this.writeScreen = this.nonDisplayedMemory;
logger.log('TEXT', 'DISP: ' + this.displayedMemory.getDisplayText());
}
this.outputDataUpdate(true);
}
ccTO (nrCols) { // Tab Offset 1,2, or 3 columns
logger.log('INFO', 'TO(' + nrCols + ') - Tab Offset');
this.writeScreen.moveCursor(nrCols);
}
ccMIDROW (secondByte) { // Parse MIDROW command
let styles = { flash: false };
styles.underline = secondByte % 2 === 1;
styles.italics = secondByte >= 0x2e;
if (!styles.italics) {
let colorIndex = Math.floor(secondByte / 2) - 0x10;
let colors = ['white', 'green', 'blue', 'cyan', 'red', 'yellow', 'magenta'];
styles.foreground = colors[colorIndex];
} else {
styles.foreground = 'white';
}
logger.log('INFO', 'MIDROW: ' + JSON.stringify(styles));
this.writeScreen.setPen(styles);
}
outputDataUpdate (dispatch = false) {
let t = logger.time;
if (t === null)
return;
if (this.outputFilter) {
if (this.cueStartTime === null && !this.displayedMemory.isEmpty()) { // Start of a new cue
this.cueStartTime = t;
} else {
if (!this.displayedMemory.equals(this.lastOutputScreen)) {
if (this.outputFilter.newCue) {
this.outputFilter.newCue(this.cueStartTime, t, this.lastOutputScreen);
if (dispatch === true && this.outputFilter.dispatchCue)
this.outputFilter.dispatchCue();
}
this.cueStartTime = this.displayedMemory.isEmpty() ? null : t;
}
}
this.lastOutputScreen.copy(this.displayedMemory);
}
}
cueSplitAtTime (t) {
if (this.outputFilter) {
if (!this.displayedMemory.isEmpty()) {
if (this.outputFilter.newCue)
this.outputFilter.newCue(this.cueStartTime, t, this.displayedMemory);
this.cueStartTime = t;
}
}
}
}
class Cea608Parser {
constructor (field, out1, out2) {
this.field = field || 1;
this.outputs = [out1, out2];
this.channels = [new Cea608Channel(1, out1), new Cea608Channel(2, out2)];
this.currChNr = -1; // Will be 1 or 2
this.lastCmdA = null; // First byte of last command
this.lastCmdB = null; // Second byte of last command
this.bufferedData = [];
this.startTime = null;
this.lastTime = null;
this.dataCounters = { 'padding': 0, 'char': 0, 'cmd': 0, 'other': 0 };
}
getHandler (index) {
return this.channels[index].getHandler();
}
setHandler (index, newHandler) {
this.channels[index].setHandler(newHandler);
}
/**
* Add data for time t in forms of list of bytes (unsigned ints). The bytes are treated as pairs.
*/
addData (t, byteList) {
let cmdFound, a, b,
charsFound = false;
this.lastTime = t;
logger.setTime(t);
for (let i = 0; i < byteList.length; i += 2) {
a = byteList[i] & 0x7f;
b = byteList[i + 1] & 0x7f;
if (a === 0 && b === 0) {
this.dataCounters.padding += 2;
continue;
} else {
logger.log('DATA', '[' + numArrayToHexArray([byteList[i], byteList[i + 1]]) + '] -> (' + numArrayToHexArray([a, b]) + ')');
}
cmdFound = this.parseCmd(a, b);
if (!cmdFound)
cmdFound = this.parseMidrow(a, b);
if (!cmdFound)
cmdFound = this.parsePAC(a, b);
if (!cmdFound)
cmdFound = this.parseBackgroundAttributes(a, b);
if (!cmdFound) {
charsFound = this.parseChars(a, b);
if (charsFound) {
if (this.currChNr && this.currChNr >= 0) {
let channel = this.channels[this.currChNr - 1];
channel.insertChars(charsFound);
} else {
logger.log('WARNING', 'No channel found yet. TEXT-MODE?');
}
}
}
if (cmdFound) {
this.dataCounters.cmd += 2;
} else if (charsFound) {
this.dataCounters.char += 2;
} else {
this.dataCounters.other += 2;
logger.log('WARNING', 'Couldn\'t parse cleaned data ' + numArrayToHexArray([a, b]) +
' orig: ' + numArrayToHexArray([byteList[i], byteList[i + 1]]));
}
}
}
/**
* Parse Command.
* @returns {Boolean} Tells if a command was found
*/
parseCmd (a, b) {
let chNr = null;
let cond1 = (a === 0x14 || a === 0x1C) && (b >= 0x20 && b <= 0x2F);
let cond2 = (a === 0x17 || a === 0x1F) && (b >= 0x21 && b <= 0x23);
if (!(cond1 || cond2))
return false;
if (a === this.lastCmdA && b === this.lastCmdB) {
this.lastCmdA = null;
this.lastCmdB = null; // Repeated commands are dropped (once)
logger.log('DEBUG', 'Repeated command (' + numArrayToHexArray([a, b]) + ') is dropped');
return true;
}
if (a === 0x14 || a === 0x17)
chNr = 1;
else
chNr = 2; // (a === 0x1C || a=== 0x1f)
let channel = this.channels[chNr - 1];
if (a === 0x14 || a === 0x1C) {
if (b === 0x20)
channel.ccRCL();
else if (b === 0x21)
channel.ccBS();
else if (b === 0x22)
channel.ccAOF();
else if (b === 0x23)
channel.ccAON();
else if (b === 0x24)
channel.ccDER();
else if (b === 0x25)
channel.ccRU(2);
else if (b === 0x26)
channel.ccRU(3);
else if (b === 0x27)
channel.ccRU(4);
else if (b === 0x28)
channel.ccFON();
else if (b === 0x29)
channel.ccRDC();
else if (b === 0x2A)
channel.ccTR();
else if (b === 0x2B)
channel.ccRTD();
else if (b === 0x2C)
channel.ccEDM();
else if (b === 0x2D)
channel.ccCR();
else if (b === 0x2E)
channel.ccENM();
else if (b === 0x2F)
channel.ccEOC();
} else { // a == 0x17 || a == 0x1F
channel.ccTO(b - 0x20);
}
this.lastCmdA = a;
this.lastCmdB = b;
this.currChNr = chNr;
return true;
}
/**
* Parse midrow styling command
* @returns {Boolean}
*/
parseMidrow (a, b) {
let chNr = null;
if (((a === 0x11) || (a === 0x19)) && b >= 0x20 && b <= 0x2f) {
if (a === 0x11)
chNr = 1;
else
chNr = 2;
if (chNr !== this.currChNr) {
logger.log('ERROR', 'Mismatch channel in midrow parsing');
return false;
}
let channel = this.channels[chNr - 1];
channel.ccMIDROW(b);
logger.log('DEBUG', 'MIDROW (' + numArrayToHexArray([a, b]) + ')');
return true;
}
return false;
}
/**
* Parse Preable Access Codes (Table 53).
* @returns {Boolean} Tells if PAC found
*/
parsePAC (a, b) {
let chNr = null;
let row = null;
let case1 = ((a >= 0x11 && a <= 0x17) || (a >= 0x19 && a <= 0x1F)) && (b >= 0x40 && b <= 0x7F);
let case2 = (a === 0x10 || a === 0x18) && (b >= 0x40 && b <= 0x5F);
if (!(case1 || case2))
return false;
if (a === this.lastCmdA && b === this.lastCmdB) {
this.lastCmdA = null;
this.lastCmdB = null;
return true; // Repeated commands are dropped (once)
}
chNr = (a <= 0x17) ? 1 : 2;
if (b >= 0x40 && b <= 0x5F) {
row = (chNr === 1) ? rowsLowCh1[a] : rowsLowCh2[a];
} else { // 0x60 <= b <= 0x7F
row = (chNr === 1) ? rowsHighCh1[a] : rowsHighCh2[a];
}
let pacData = this.interpretPAC(row, b);
let channel = this.channels[chNr - 1];
channel.setPAC(pacData);
this.lastCmdA = a;
this.lastCmdB = b;
this.currChNr = chNr;
return true;
}
/**
* Interpret the second byte of the pac, and return the information.
* @returns {Object} pacData with style parameters.
*/
interpretPAC (row, byte) {
let pacIndex = byte;
let pacData = { color: null, italics: false, indent: null, underline: false, row: row };
if (byte > 0x5F)
pacIndex = byte - 0x60;
else
pacIndex = byte - 0x40;
pacData.underline = (pacIndex & 1) === 1;
if (pacIndex <= 0xd) {
pacData.color = ['white', 'green', 'blue', 'cyan', 'red', 'yellow', 'magenta', 'white'][Math.floor(pacIndex / 2)];
} else if (pacIndex <= 0xf) {
pacData.italics = true;
pacData.color = 'white';
} else {
pacData.indent = (Math.floor((pacIndex - 0x10) / 2)) * 4;
}
return pacData; // Note that row has zero offset. The spec uses 1.
}
/**
* Parse characters.
* @returns An array with 1 to 2 codes corresponding to chars, if found. null otherwise.
*/
parseChars (a, b) {
let channelNr = null,
charCodes = null,
charCode1 = null;
if (a >= 0x19) {
channelNr = 2;
charCode1 = a - 8;
} else {
channelNr = 1;
charCode1 = a;
}
if (charCode1 >= 0x11 && charCode1 <= 0x13) {
// Special character
let oneCode = b;
if (charCode1 === 0x11)
oneCode = b + 0x50;
else if (charCode1 === 0x12)
oneCode = b + 0x70;
else
oneCode = b + 0x90;
logger.log('INFO', 'Special char \'' + getCharForByte(oneCode) + '\' in channel ' + channelNr);
charCodes = [oneCode];
} else if (a >= 0x20 && a <= 0x7f) {
charCodes = (b === 0) ? [a] : [a, b];
}
if (charCodes) {
let hexCodes = numArrayToHexArray(charCodes);
logger.log('DEBUG', 'Char codes = ' + hexCodes.join(','));
this.lastCmdA = null;
this.lastCmdB = null;
}
return charCodes;
}
/**
* Parse extended background attributes as well as new foreground color black.
* @returns{Boolean} Tells if background attributes are found
*/
parseBackgroundAttributes (a, b) {
let bkgData,
index,
chNr,
channel;
let case1 = (a === 0x10 || a === 0x18) && (b >= 0x20 && b <= 0x2f);
let case2 = (a === 0x17 || a === 0x1f) && (b >= 0x2d && b <= 0x2f);
if (!(case1 || case2))
return false;
bkgData = {};
if (a === 0x10 || a === 0x18) {
index = Math.floor((b - 0x20) / 2);
bkgData.background = backgroundColors[index];
if (b % 2 === 1)
bkgData.background = bkgData.background + '_semi';
} else if (b === 0x2d) {
bkgData.background = 'transparent';
} else {
bkgData.foreground = 'black';
if (b === 0x2f)
bkgData.underline = true;
}
chNr = (a < 0x18) ? 1 : 2;
channel = this.channels[chNr - 1];
channel.setBkgData(bkgData);
this.lastCmdA = null;
this.lastCmdB = null;
return true;
}
/**
* Reset state of parser and its channels.
*/
reset () {
for (let i = 0; i < this.channels.length; i++) {
if (this.channels[i])
this.channels[i].reset();
}
this.lastCmdA = null;
this.lastCmdB = null;
}
/**
* Trigger the generation of a cue, and the start of a new one if displayScreens are not empty.
*/
cueSplitAtTime (t) {
for (let i = 0; i < this.channels.length; i++) {
if (this.channels[i])
this.channels[i].cueSplitAtTime(t);
}
}
}
export default Cea608Parser;