src/controller/cap-level-controller.js
/*
* cap stream level to media size dimension controller
*/
import Event from '../events';
import EventHandler from '../event-handler';
class CapLevelController extends EventHandler {
constructor (hls) {
super(hls,
Event.FPS_DROP_LEVEL_CAPPING,
Event.MEDIA_ATTACHING,
Event.MANIFEST_PARSED);
}
destroy () {
if (this.hls.config.capLevelToPlayerSize) {
this.media = this.restrictedLevels = null;
this.autoLevelCapping = Number.POSITIVE_INFINITY;
if (this.timer)
this.timer = clearInterval(this.timer);
}
}
onFpsDropLevelCapping (data) {
// Don't add a restricted level more than once
if (CapLevelController.isLevelAllowed(data.droppedLevel, this.restrictedLevels))
this.restrictedLevels.push(data.droppedLevel);
}
onMediaAttaching (data) {
this.media = data.media instanceof HTMLVideoElement ? data.media : null;
}
onManifestParsed (data) {
const hls = this.hls;
this.restrictedLevels = [];
if (hls.config.capLevelToPlayerSize) {
this.autoLevelCapping = Number.POSITIVE_INFINITY;
this.levels = data.levels;
hls.firstLevel = this.getMaxLevel(data.firstLevel);
clearInterval(this.timer);
this.timer = setInterval(this.detectPlayerSize.bind(this), 1000);
this.detectPlayerSize();
}
}
detectPlayerSize () {
if (this.media) {
let levelsLength = this.levels ? this.levels.length : 0;
if (levelsLength) {
const hls = this.hls;
hls.autoLevelCapping = this.getMaxLevel(levelsLength - 1);
if (hls.autoLevelCapping > this.autoLevelCapping) {
// if auto level capping has a higher value for the previous one, flush the buffer using nextLevelSwitch
// usually happen when the user go to the fullscreen mode.
hls.streamController.nextLevelSwitch();
}
this.autoLevelCapping = hls.autoLevelCapping;
}
}
}
/*
* returns level should be the one with the dimensions equal or greater than the media (player) dimensions (so the video will be downscaled)
*/
getMaxLevel (capLevelIndex) {
if (!this.levels)
return -1;
const validLevels = this.levels.filter((level, index) =>
CapLevelController.isLevelAllowed(index, this.restrictedLevels) && index <= capLevelIndex
);
return CapLevelController.getMaxLevelByMediaSize(validLevels, this.mediaWidth, this.mediaHeight);
}
get mediaWidth () {
let width;
const media = this.media;
if (media) {
width = media.width || media.clientWidth || media.offsetWidth;
width *= CapLevelController.contentScaleFactor;
}
return width;
}
get mediaHeight () {
let height;
const media = this.media;
if (media) {
height = media.height || media.clientHeight || media.offsetHeight;
height *= CapLevelController.contentScaleFactor;
}
return height;
}
static get contentScaleFactor () {
let pixelRatio = 1;
try {
pixelRatio = window.devicePixelRatio;
} catch (e) {}
return pixelRatio;
}
static isLevelAllowed (level, restrictedLevels = []) {
return restrictedLevels.indexOf(level) === -1;
}
static getMaxLevelByMediaSize (levels, width, height) {
if (!levels || (levels && !levels.length))
return -1;
// Levels can have the same dimensions but differing bandwidths - since levels are ordered, we can look to the next
// to determine whether we've chosen the greatest bandwidth for the media's dimensions
const atGreatestBandiwdth = (curLevel, nextLevel) => {
if (!nextLevel)
return true;
return curLevel.width !== nextLevel.width || curLevel.height !== nextLevel.height;
};
// If we run through the loop without breaking, the media's dimensions are greater than every level, so default to
// the max level
let maxLevelIndex = levels.length - 1;
for (let i = 0; i < levels.length; i += 1) {
const level = levels[i];
if ((level.width >= width || level.height >= height) && atGreatestBandiwdth(level, levels[i + 1])) {
maxLevelIndex = i;
break;
}
}
return maxLevelIndex;
}
}
export default CapLevelController;